Kimi K3 Yayınlandı
15
●790
- 16-07-2026, 23:40:47Yaklaşık 50 dk çalıştı çıkardığı oyun
https://zmk5w6kepngr2.kimi.page
Promp
Build a complete retro 2D side-scrolling platformer in a single HTML file (HTML5 Canvas + vanilla JavaScript, no external libraries or asset files). All art must be drawn procedurally with canvas rectangles/pixel data — original designs, not copyrighted characters. CORE FEEL (NES-era physics, tuned to feel like classic platformers): - Player runs, accelerates gradually, and skids when changing direction. - Variable jump height: tap = short hop, hold = full jump. Slight air control. - Gravity ~0.5 px/frame², max fall speed capped, coyote time ~4 frames, jump buffer ~5 frames. - 60 FPS fixed timestep game loop with delta accumulator. - Camera scrolls horizontally, locked to the player, never scrolls backward. PLAYER: - Character named "Pip", a small overall-wearing plumber-style hero (original design: red cap, blue overalls, 16x16 pixel style drawn with canvas). - Two states: small and powered-up (bigger, can break brick blocks). - Taking damage while powered-up reverts to small; damage while small = death. - 1.5 seconds of invincibility flicker after taking damage. - 3 lives, respawn at level start (or checkpoint) on death. ENEMIES: - "Waddler": walks left, flips direction at walls/ledges, dies when stomped. - "Spiker": armored, cannot be stomped, must be avoided or hit from below. - "Hopper": jumps in an arc toward the player. - Stomping an enemy bounces the player upward. BLOCKS & ITEMS: - Solid ground tiles, brick blocks (breakable when powered-up), question blocks (bump from below to release a coin or a power-up mushroom). - Coins: collect for score, 100 coins = extra life. - Power-up mushroom slides along the ground when released. - Pipes as decorative solid obstacles (one enterable pipe in Level 2). - Bottomless pits = instant death. LEVEL DESIGN — exactly 3 levels, each ending with a flagpole the player slides down for bonus points: 1. "Green Fields" — tutorial level. Flat ground, simple gaps, a few Waddlers, first question block, gentle introduction to jumping and stomping. Easy difficulty, ~90 seconds. 2. "Cavern Depths" — underground theme (dark blue palette). Low ceilings, tighter jumps, Spikers, moving platforms, one hidden bonus room with coins. Medium difficulty, ~120 seconds. 3. "Sky Castle" — hardest. Floating platforms over pits, Hoppers, a vertical climbing section, a final boss: a large jumping enemy that must be hit 3 times by bouncing on it while dodging projectiles. ~150 seconds. Store each level as a tile-based array (e.g. character grid strings) so layouts are easy to edit. HUD & FLOW: - Top bar: SCORE, COINS, WORLD (1-1, 1-2, 1-3), TIME countdown, LIVES. - Title screen with "PRESS ENTER TO START". - Level complete screen showing score, then auto-advance. - Game over screen with restart option. - Timer reaching zero = death. CONTROLS: - Arrow keys / A-D to move, Space or Up or W to jump, Shift to run faster. - P to pause. AUDIO: - Generate simple chiptune-style sounds with the Web Audio API (square/triangle oscillators): jump, coin, stomp, power-up, death, level clear. No external audio files. Include a mute toggle (M). POLISH: - Pixel-perfect rendering (imageSmoothingEnabled = false), integer scaling. - Parallax background (clouds/hills for level 1, stalactites for 2, distant sky for 3). - Screen shake on boss hits, particle burst on brick break. - Comment the code clearly and organize it into sections: constants, input, entities, physics, levels, rendering, game loop. Deliver the full working code in one file, ready to open in a browser.
- 16-07-2026, 23:45:59Hangi araç (platform) üzerinden kullanıyorsunuz?ertunc23 adlı üyeden alıntı: mesajı görüntüle
- 16-07-2026, 23:48:23https://www.kimi.com/chat/Karaman adlı üyeden alıntı: mesajı görüntüle
- 17-07-2026, 01:04:18opencode go üzerinde de yayınlanmış ilk ay 5$'a alabiliyorsun bende deneyeceğim bakalım sonuçlara.Karaman adlı üyeden alıntı: mesajı görüntüle
- 17-07-2026, 01:29:08ben ücretsiz olarak ilk versiyonu denedim.
istediğimi çok detaylandırmamış idim ama ortaya harika resimler çıktı. python kodlarını zip olarak verdi.
Farklı bir ücretsiz hesapile çok detaylı olarak aynı projeyi verdim. sonucu bekliyorum.
genel değerlendirmem ise; özellikle zip olarak veriyor olması çok güzel. Daha sonra herhangi bir IDE ile refaktör imkanı çok kolay olacak.
Umarım üzmez de hemen hesap alırım