import flash.utils.Timer;
import fl.motion.Color;
import flash.geom.ColorTransform;
import flash.events.TimerEvent;
import flash.events.MouseEvent;
var chimpanzeex:Number = chimpanzee.x;
var chimpanzeey:Number = chimpanzee.y;
var lionx:Number = lion.x;
var liony:Number = lion.y;
var owlx:Number = owl.x;
var owly:Number = owl.y;
var tigerx:Number = tiger.x;
var tigery:Number = tiger.y;
var sheepx:Number = sheep.x;
var sheepy:Number = sheep.y;
var pandax:Number = panda.x;
var panday:Number = panda.y;
var foxx:Number = fox.x;
var foxy:Number = fox.y;
var zebrax:Number = zebra.x;
var zebray:Number = zebra.y;
var giraffex:Number = giraffe.x;
var giraffey:Number = giraffe.y;
var zaman:Timer = new Timer(1000);
zaman.start();
zaman.addEventListener(TimerEvent.TIMER,kontrol);
var renk: ColorTransform = new ColorTransform();
renk.color=0x00ff33;
function kontrol(e:TimerEvent):void
{
if (chimpanzee.hitTestObject(chimpanzeearea))
{
chimpanzeearea.transform.colorTransform = renk;
}
if (lion.hitTestObject(lionarea))
{
lionarea.transform.colorTransform = renk;
}
if (owl.hitTestObject(owlarea))
{
owlarea.transform.colorTransform = renk;
}
if (tiger.hitTestObject(tigerarea))
{
tigerarea.transform.colorTransform = renk;
}
if (sheep.hitTestObject(sheeparea))
{
sheeparea.transform.colorTransform = renk;
}
if (panda.hitTestObject(pandaarea))
{
pandaarea.transform.colorTransform = renk;
}
if (fox.hitTestObject (foxarea))
{
foxarea.transform.colorTransform = renk;
}
if (zebra.hitTestObject (zebraera))
{
zebraarea.transform.colorTransform = renk;
}
if (giraffe.hitTestObject (giraffearea))
{
giraffearea.transform.colorTransform = renk;
}
stage.addEventListener(MouseEvent.MOUSE_DOWN,al);
stage.addEventListener(MouseEvent.MOUSE_UP,at);
function al(e:MouseEvent):void
{
e.target.startDrag();
}
function at(e:MouseEvent):void
{
e.target.stopDrag();
if (chimpanzee.hitTestObject(chimpanzeearea))
{
chimpanzee.x = chimpanzeearea.x;
}
else
{
chimpanzee.x = chimpanzeex;
chimpanzee.y = chimpanzeey;
}
if (lion.hitTestObject(lionarea))
{
lion.x = lion.x;
}
else
{
lion.x = lionx;
lion.y = liony;
}
if (owl.hitTestObject(owlarea))
{
owl.x = owlarea.x;
}
else
{
owl.x = owlx;
owl.y = owly;
}
if (tiger.hitTestObject(tigerarea))
{
tiger.x = tigerarea.x;
}
else
{
tiger.x = tigerx;
tiger.y = tigery;
}
if (sheep.hitTestObject(sheeparea))
{
sheep.x = sheeparea.x;
}
else
{
sheep.x = sheepx;
sheep.y = sheepy;
}
if (panda.hitTestObject(pandaarea))
{
panda.x = pandaarea.x;
}
else
{
panda.x = pandax;
panda.y = panday;
}
if (fox.hitTestObject(foxarea))
{
fox.x = foxarea.x;
}
else
{
fox.x = foxx;
fox.y = foxy;
}
if (zebra.hitTestObject(zebraarea))
{
zebra.x = zebraarea.x;
}
else
{
zebra.x = zebrax;
zebra.y = zebray;
}
if (giraffe.hitTestObject(giraffearea))
{
giraffe.x = giraffe.x;
}
else
{
giraffe.x = giraffe;
giraffe.y = giraffey;
}
}arkadaşlar action script ile yazdığım bu uygulamayı çalıştırmayı denerken şu şekilde bir hata alıyorum neden kaynaklandığını anlayamadım yardımcı olabilir misiniz?