deniyelim

buldum

onu değiştirmek için her pc ye ayrı exe yüklemen gerekmiş



kuş olucak

http://download.microsoft.com/downlo...88e7/Peedy.exe



<!-- Copy and Paste into the BODY of your HTML -->
<object id="Rainbow" width="0" height="0"
  classid="CLSID:D45FD31B-5C6E-11D1-9EC1-00C04FD7081F"
  codebase="#VERSION=2,0,0,0">
</object>
<object id="L&HTruVoice" width="0" height="0"
  classid="CLSID:B8F2846E-CE36-11D0-AC83-00C04FD97575"
  codebase="#VERSION=6,0,0,0">
</object>
<SCRIPT language="JavaScript" type="text/javascript">
<!--//
// * MS Agents - Merlin Genie Peedy Robby What are MS Agent Characters
var Peedy;
var UsedChars;
var PeedyID;
var PeedyACS;
var PeedyURL;
var PeedyStates;
var PeedyAnimations;
var PeedyReq;
var PeedyStatesReq;
var PeedyAnimationsReq;
var PeedyLoaded;
var LoadReq;
var HideReq;
var PeedyLeftX, PeedyCenterX, PeedyRightX;
var PeedyTopY, PeedyCenterY, PeedyBottomY;
UsedChars = "Peedy";
PeedyID = "Peedy";
PeedyACS = "Peedy.acs";
PeedyURL = "http://agent.microsoft.com/agent2/chars/Peedy/Peedy.acf";
PeedyStates = "Showing, Hiding, Speaking, Moving, Gesturing";
PeedyAnimations = "Greet, Acknowledge, Alert, Blink, Announce, DoMagic1, DoMagic2, Explain, Wave";
PeedyLoaded = false;
Window_OnLoad();
function Window_OnLoad() {
        Rainbow.Connected = true;
    PeedyLoaded = LoadLocalAgent(PeedyID, PeedyACS);
    if (!PeedyLoaded) {
    PeedyLoaded = LoadLocalAgent(PeedyID, "");    }
    if (PeedyLoaded) {
        SetCharObj();    }
    CheckLoadStatus();}
function LoadLocalAgent(CharID, CharACS) {
    Rainbow.RaiseRequestErrors = false;
    if (CharACS == "") {
        LoadReq = Rainbow.Characters.Load(CharID);    }
    else {
        LoadReq = Rainbow.Characters.Load(CharID, CharACS);    }
    Rainbow.RaiseRequestErrors = true;
    if (LoadReq.Status != 1) {
        return(true);    }
    return(false);}
function SetCharObj() {
      Peedy = Rainbow.Characters.Character(PeedyID);
    Peedy.LanguageID = 0x409;}
function CheckLoadStatus() {
      if (!PeedyLoaded) {
        window.status = "Loading " + PeedyID + " Character.  Please Wait...";
        PeedyReq = Rainbow.Characters.Load(PeedyID, PeedyURL);
        return(false);    }
    window.status = "";
    AgentIntro();
    return(true);}
function LoadError() {
    var strMsg;
    window.status = "";
    strMsg = "Error Loading Character: " + PeedyID + "\n";
    strMsg = strMsg + "This Microsoft Agent Script requires the character(s):\n";
    strMsg = strMsg + UsedChars;
    alert(strMsg);}
function GetScreenPositions() {
    var ScreenWidth = window.screen.width;
    var ScreenHeight = window.screen.height;
    if ((ScreenWidth == 0) || (ScreenHeight == 0)) {
        ScreenWidth = 800;
        ScreenHeight = 600;    }
    PeedyCenterX = (parseInt(ScreenWidth / 2) - parseInt(Peedy.Width / 2));
    PeedyRightX = (ScreenWidth - Peedy.Width);
    PeedyCenterY = (parseInt(ScreenHeight / 2) - parseInt(Peedy.Height / 2));
    PeedyBottomY = (ScreenHeight - Peedy.Height);}
function AgentIntro() {
    GetScreenPositions();
   
    // *** BEGIN CHARACTER SCRIPT ***
    Peedy.MoveTo(0, 0);
    Peedy.Show();
    Peedy.MoveTo(800, 500);
    Peedy.Play("Announce");
    Peedy.Speak("Hello, welcome to this website!");
    Peedy.Play("Greet");
    Peedy.Play("Blink");
    Peedy.Speak("I can greet your visitor");
    Peedy.Speak("I can get their attention");
    Peedy.Play("GetAttention");
    Peedy.Play("GetAttentionContinued");
    Peedy.Play("GetAttentionReturn");
    Peedy.Speak("I can tell them about your site");
    Peedy.Play("GestureRight");
    Peedy.Speak("PUT TEXT 1 HERE");
    Peedy.MoveTo (10, 500);
    Peedy.Play("GestureLeft");
    Peedy.Speak("PUT TEXT 2 HERE");
    Peedy.MoveTo (10, 200);
    Peedy.Speak("PUT TEXT 3 HERE");
    Peedy.MoveTo (600, 200);
    Peedy.Play("DoMagic1");
    Peedy.Play("DoMagic2");
    Peedy.Play("GestureUp");
    Peedy.Speak("PUT TEXT 4 HERE");
    Peedy.Play("Pleased");
    Peedy.MoveTo (0, 500);
    Peedy.Play("Read");
    Peedy.Play("WriteContinued");
    Peedy.Speak("PUT TEXT 5 HERE");
    Peedy.Play("WriteReturn");
    Peedy.MoveTo (500, 500);
    Peedy.Play("Think");
    Peedy.Think("PUT TEXT 6 HERE");
    Peedy.Think("I think I will tell them I have to go.");
    Peedy.Play("Uncertain");
    Peedy.Speak("See you again soon.");
    Peedy.Play("Wave");
    Peedy.Speak("Enjoy this site. Happy surfin'!");
    Peedy.Play("Wave");
    Peedy.Speak("Goodbye!");
    Peedy.Hide();

    // *** END CHARACTER SCRIPT ***
}
//-->
</SCRIPT>
<SCRIPT language="JavaScript" type="text/javascript" for="Rainbow" event="RequestComplete(RequestObject)">
<!--//
    {
    switch (RequestObject) {
    case PeedyReq :
        if (RequestObject.Status == 0) {
            SetCharObj();
            if (PeedyStates != "") {
                window.status = "Loading " + PeedyID + " States.  Please Wait...";
                PeedyStatesReq = Rainbow.Characters(PeedyID).Get("State", PeedyStates, true);
            }
            else if (PeedyAnimations != "") {
                window.status = "Loading " + PeedyID + " Animations.  Please Wait...";
                PeedyAnimationsReq = Rainbow.Characters(PeedyID).Get("Animation", PeedyAnimations, true);
            }
            else {
                PeedyLoaded = true;
                CheckLoadStatus();
            }
        }
        else {
            LoadError();
        }
        break;
    case PeedyStatesReq :
        if (RequestObject.Status == 0) {
            if (PeedyAnimations != "") {
                window.status = "Loading " + PeedyID + " Animations.  Please Wait...";
                PeedyAnimationsReq = Rainbow.Characters(PeedyID).Get("Animation", PeedyAnimations, true);
            }
            else {
                PeedyLoaded = true;
                CheckLoadStatus();
            }
        }
        else
        {
            LoadError();
        }
        break;
    case PeedyAnimationsReq :
        if (RequestObject.Status == 0)
        {
            PeedyLoaded = true;
            CheckLoadStatus();
        }
        else
        {
            LoadError();
        }
        break;
    case HideReq :
        Rainbow.Characters.Unload(PeedyID);
        break;
    } // end switch
}
//-->
</SCRIPT>