anksiyetisi olan biriyim bu yüzden oyunu biraz daha zorlaştırdım ve anksiyete iyi gelecek seviyeye getirdim isteyen varsa alabilir ))
<!DOCTYPE html>
<html lang="tr">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>HIRT TOKATLA KEYİFLEN - V3 MODERN SÜRÜM</title>
    <style>
        body {
            font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
            text-align: center;
            background-color: #0f172a;
            color: white;
            margin: 0;
            padding: 0;
            display: flex;
            justify-content: center;
            align-items: center;
            height: 100vh;
            overflow: hidden;
        }

        #game-wrapper {
            position: relative;
            width: 100%;
            max-width: 600px;
            height: 450px;
            background: linear-gradient(-45deg, #1e3c72, #2a5298, #11998e, #38ef7d);
            background-size: 400% 400%;
            animation: gradientBG 10s ease infinite;
            border: 4px solid #1e293b;
            border-radius: 20px;
            overflow: hidden;
            box-shadow: 0 20px 50px rgba(0,0,0,0.8), inset 0 0 20px rgba(255,255,255,0.1);
        }

        @keyframes gradientBG {
            0% { background-position: 0% 50%; }
            50% { background-position: 100% 50%; }
            100% { background-position: 0% 50%; }
        }

        .shake {
            animation: shake-anim 0.2s cubic-bezier(.36,.07,.19,.97) both;
        }

        @keyframes shake-anim {
            10%, 90% { transform: translate3d(-2px, 0, 0); }
            20%, 80% { transform: translate3d(4px, 0, 0); }
            30%, 50%, 70% { transform: translate3d(-6px, 0, 0); }
            40%, 60% { transform: translate3d(6px, 0, 0); }
        }

        #menu-screen {
            position: absolute;
            top: 0;
            left: 0;
            width: 100%;
            height: 100%;
            background-color: rgba(15, 23, 42, 0.95);
            backdrop-filter: blur(5px);
            display: flex;
            flex-direction: column;
            justify-content: center;
            align-items: center;
            z-index: 50;
        }

        #menu-screen h1 {
            color: #fbbf24;
            text-shadow: 0 4px 10px rgba(251, 191, 36, 0.4);
            margin-bottom: 10px;
            font-size: 32px;
            letter-spacing: 1px;
        }

        #menu-screen p {
            color: #cbd5e1;
            margin-bottom: 30px;
            font-size: 16px;
        }

        .btn {
            padding: 15px 40px;
            font-size: 22px;
            font-weight: 800;
            cursor: pointer;
            border: none;
            border-radius: 12px;
            background: linear-gradient(135deg, #ef4444, #b91c1c);
            color: white;
            transition: all 0.2s cubic-bezier(0.4, 0, 0.2, 1);
            box-shadow: 0 5px 20px rgba(239, 68, 68, 0.5);
            text-transform: uppercase;
        }

        .btn:hover {
            transform: translateY(-3px) scale(1.05);
            box-shadow: 0 8px 25px rgba(239, 68, 68, 0.7);
        }

        .btn:active {
            transform: translateY(2px) scale(0.95);
        }

        #game-screen {
            display: none; 
            width: 100%;
            height: 100%;
            position: relative;
            cursor: crosshair; 
            user-select: none; 
        }

        #score-board {
            position: absolute;
            top: 20px;
            left: 20px;
            font-size: 22px;
            font-weight: 900;
            color: #fff;
            background: rgba(15, 23, 42, 0.7);
            padding: 8px 20px;
            border-radius: 12px;
            border: 1px solid rgba(255,255,255,0.2);
            backdrop-filter: blur(4px);
            z-index: 20;
            box-shadow: 0 4px 6px rgba(0,0,0,0.3);
        }

        #click-hint {
            position: absolute;
            top: 80px;
            width: 100%;
            color: #fca5a5;
            font-weight: bold;
            font-size: 18px;
            text-shadow: 0 2px 4px rgba(0,0,0,0.5);
            z-index: 20;
            pointer-events: none;
            animation: pulse 1s infinite alternate;
        }

        @keyframes pulse {
            from { transform: scale(1); opacity: 0.6; }
            to { transform: scale(1.05); opacity: 1; }
        }

        #ground {
            position: absolute;
            bottom: 0;
            width: 100%;
            height: 50px;
            background: #1e293b;
            border-top: 4px solid #334155;
            box-shadow: 0 -10px 20px rgba(0,0,0,0.3);
        }

        #hirt {
            position: absolute;
            bottom: 45px;
            left: 200px;
            width: 160px;
            transform-origin: bottom center;
            z-index: 5;
            transition: filter 0.1s;
        }

        .hit-anim {
            animation: flinch 0.3s ease-out;
        }

        @keyframes flinch {
            0% { transform: rotate(0deg) scale(1); filter: brightness(1); }
            20% { transform: rotate(-15deg) scale(0.95); filter: brightness(1.5) sepia(1) hue-rotate(-50deg) saturate(5); }
            40% { transform: rotate(10deg) scale(1.05); }
            60% { transform: rotate(-5deg) scale(1); }
            100% { transform: rotate(0deg) scale(1); filter: brightness(1); }
        }

        .dodge-anim {
            opacity: 0.5;
            filter: grayscale(1) blur(2px);
            transition: all 0.2s !important;
        }

        #hand {
            position: absolute;
            top: 100px;
            right: -300px; 
            width: 250px;
            z-index: 10;
            pointer-events: none;
            filter: drop-shadow(-5px 10px 10px rgba(0,0,0,0.5));
        }

        .slapping {
            animation: slapAction 0.15s ease-in-out forwards;
        }

        @keyframes slapAction {
            0% { right: -300px; transform: rotate(0deg); }
            50% { right: 120px; transform: rotate(-25deg); }
            100% { right: -300px; transform: rotate(0deg); }
        }

        .popup-text {
            position: absolute;
            font-size: 28px;
            font-weight: 900;
            text-shadow: 2px 2px 0px #000, -1px -1px 0px #000, 1px -1px 0px #000, -1px 1px 0px #000;
            pointer-events: none;
            z-index: 40;
            animation: floatUp 0.6s cubic-bezier(0.175, 0.885, 0.32, 1.275) forwards;
        }

        .popup-dodge {
            color: #fbbf24;
            font-size: 32px;
            font-style: italic;
        }

        .popup-hit {
            color: #ef4444;
        }

        @keyframes floatUp {
            0% { transform: translateY(0) scale(0.5); opacity: 1; }
            50% { transform: translateY(-30px) scale(1.2); opacity: 1; }
            100% { transform: translateY(-60px) scale(1); opacity: 0; }
        }

        #btn-exit {
            position: absolute;
            top: 20px;
            right: 20px;
            font-size: 14px;
            padding: 8px 15px;
            background-color: #334155;
            border-radius: 8px;
            border: 1px solid rgba(255,255,255,0.1);
            z-index: 30;
        }
        
        #btn-exit:hover {
            background-color: #475569;
        }

    </style>
</head>
<body>

    <div id="game-wrapper">
        <div id="menu-screen">
            <h1><img draggable="false" class="emoji" alt="👋" src="//cdn.r10.net/emojis/html/1f44b.png"> HIRT TOKATLA V3</h1>
            <p>Hırt artık hareket ediyor ve kaçabiliyor. Yakala ve yapıştır!</p>
            <p style="font-size: 13px; color: #94a3b8; font-style: italic;">(Tokat attıkça hızı artar, reflekslerini hazırla)</p>
            <button class="btn" onclick="oyunuBaslat()">BAŞLAT</button>
        </div>

        <div id="game-screen" onmousedown="tokatYapistir(event)">
            <div id="score-board">Tokat: 0</div>
            <div id="click-hint">HAREKET EDİYOR, YAKALA!</div>
            <div id="ground"></div>
            
            <img id="hirt" src="https://i.8upload.com/image/0cbf61b39e00f5b7/h-rt.png" alt="Hırt Karakteri" draggable="false">
            <img id="hand" src="https://i.8upload.com/image/18e648ca15545bbe/clipart3360722.png" alt="Tokat Atan El" draggable="false">
            
            <button class="btn" id="btn-exit" onclick="menuyeDon(event)">Menüye Dön</button>
        </div>

    </div>

    <script>
        const sesKonusma = new Audio("https://www.myinstants.com/media/sounds/sifir-bir.mp3");
        const sesTokatOrijinal = new Audio("https://www.myinstants.com/media/sounds/slap-soundmaster13-49669815_4L20wGP.mp3");
        const sesCombo1 = new Audio("https://www.myinstants.com/media/sounds/aslan-dayim-be.mp3");
        const sesCombo2 = new Audio("https://www.myinstants.com/media/sounds/kes-lan-mukoqws.mp3");
        const sesKacma = new Audio("https://www.myinstants.com/media/sounds/swoosh-sound-effect-for-youtube-videos-hd_1.mp3");

        let tokatSayisi = 0;
        let ilkTokatAtildi = false;

        let hirtPos = 200;
        let hirtYonu = 1;
        let hirtHizi = 2.5;
        let dodgeIhtimali = 0.20;
        let oyunDevamEdiyor = false;
        let animasyonID;
        let kaciyorMu = false;

        function oyunuBaslat() {
            document.getElementById('menu-screen').style.display = 'none';
            document.getElementById('game-screen').style.display = 'block';
            document.getElementById('click-hint').style.display = 'block';
            
            tokatSayisi = 0;
            ilkTokatAtildi = false;
            hirtHizi = 2.5; 
            hirtPos = 200;
            kaciyorMu = false;
            document.getElementById('score-board').innerText = "Tokat: 0";
            document.getElementById('hirt').style.left = hirtPos + 'px';
            
            sesKonusma.currentTime = 0;
            sesKonusma.play();

            oyunDevamEdiyor = true;
            hareketDöngüsü();
        }

        function hareketDöngüsü() {
            if (!oyunDevamEdiyor) return;

            if (!kaciyorMu) {
                hirtPos += hirtHizi * hirtYonu;

                if (hirtPos > 420) {
                    hirtYonu = -1;
                    hirtPos = 420;
                } else if (hirtPos < 10) {
                    hirtYonu = 1;
                    hirtPos = 10;
                }

                document.getElementById('hirt').style.left = hirtPos + 'px';
            }

            animasyonID = requestAnimationFrame(hareketDöngüsü);
        }

        function tokatYapistir(event) {
            if (!oyunDevamEdiyor) return;

            if (!ilkTokatAtildi) {
                ilkTokatAtildi = true;
                document.getElementById('click-hint').style.display = 'none';
                sesKonusma.pause();
                sesKonusma.currentTime = 0;
            }

            const hand = document.getElementById('hand');
            hand.classList.remove('slapping');
            void hand.offsetWidth; 
            hand.classList.add('slapping');

            if (Math.random() < dodgeIhtimali) {
                kaciyorMu = true;
                
                let kacmaSesi = sesKacma.cloneNode();
                kacmaSesi.volume = 0.5;
                kacmaSesi.play();

                const hirt = document.getElementById('hirt');
                hirt.classList.add('dodge-anim');
                
                hirtPos = hirtPos > 210 ? Math.random() * 100 + 10 : Math.random() * 100 + 300;
                hirt.style.left = hirtPos + 'px';
                
                yaziOlustur(event.clientX, event.clientY, ["KAÇTI!", "ISKALADIN!", "HOP!", "YAVAŞ!"], "popup-dodge");

                setTimeout(() => {
                    hirt.classList.remove('dodge-anim');
                    kaciyorMu = false;
                }, 300);
                
                return;
            }

            tokatSayisi++;
            document.getElementById('score-board').innerText = "Tokat: " + tokatSayisi;

            if (hirtHizi < 12) {
                hirtHizi += 0.15;
            }

            let tokatSesi = sesTokatOrijinal.cloneNode();
            tokatSesi.volume = 0.8;
            tokatSesi.play();

            if (tokatSayisi > 0 && tokatSayisi % 10 === 0) {
                sesCombo1.cloneNode().play();
            } else if (tokatSayisi > 0 && tokatSayisi % 15 === 0) {
                sesCombo2.cloneNode().play();
            }

            setTimeout(() => {
                const wrapper = document.getElementById('game-wrapper');
                wrapper.classList.remove('shake');
                void wrapper.offsetWidth;
                wrapper.classList.add('shake');

                const hirt = document.getElementById('hirt');
                hirt.classList.remove('hit-anim');
                void hirt.offsetWidth;
                hirt.classList.add('hit-anim');
                
                yaziOlustur(event.clientX, event.clientY, ["ÇAT!", "ŞRAK!", "YAPIŞTIR!", "BAM!", "MÜKEMMEL!", "GÜM!"], "popup-hit");
            }, 80);
        }

        function yaziOlustur(x, y, kelimeListesi, cssSinifi) {
            const secilenKelime = kelimeListesi[Math.floor(Math.random() * kelimeListesi.length)];
            const wrapperRect = document.getElementById('game-wrapper').getBoundingClientRect();
            
            const popup = document.createElement('div');
            popup.className = `popup-text ${cssSinifi}`;
            popup.innerText = secilenKelime;
            
            let posX = x - wrapperRect.left - 50;
            let posY = y - wrapperRect.top - 20;

            popup.style.left = posX + 'px';
            popup.style.top = posY + 'px';
            
            document.getElementById('game-screen').appendChild(popup);
            
            setTimeout(() => { popup.remove(); }, 600);
        }

        function menuyeDon(event) {
            event.stopPropagation();
            
            oyunDevamEdiyor = false;
            cancelAnimationFrame(animasyonID);

            sesKonusma.pause();
            sesTokatOrijinal.pause();
            sesCombo1.pause();
            sesCombo2.pause();

            document.getElementById('game-screen').style.display = 'none';
            document.getElementById('menu-screen').style.display = 'flex';
            
            document.getElementById('hirt').classList.remove('hit-anim', 'dodge-anim');
            document.getElementById('hand').classList.remove('slapping');
            document.getElementById('game-wrapper').classList.remove('shake');
            document.querySelectorAll('.popup-text').forEach(e => e.remove());
        }
    </script>

</body>
</html>