34K Gamede arada bir channel düşme oluyor.
Bunun için auto.sh ekledım fakat onu komut verince puttyde
Core hatası veriyor.
Çözümünü bilenlerin yardımcı olmaısnı dılıyorum.
auto.sh içeriği:
#!/bin/sh
# Default flags to pass to the MUD server (see admin.txt for a description
# of all flags).
#############################################################################
SERVER_NAME=./game
while ( : ) do
DATE=`date`
echo "autoauth starting auth $DATE" >> syslog
echo "running" $SERVER_NAME >> syslog
# cp -f $SERVER_NAME $SERVER_NAME.current
$SERVER_NAME
rm cores/core.1
mv cores/core.2 cores/core.1
mv cores/core.3 cores/core.2
mv cores/core.4 cores/core.3
mv cores/core.5 cores/core.4
mv cores/core.6 cores/core.5
mv $SERVER_NAME.core cores/core.6
# rm profiles/profile.1
# mv profiles/profile.2 profiles/profile.1
# mv profiles/profile.3 profiles/profile.2
# gprof $SERVER_NAME.current $SERVER_NAME.gmon > profiles/profile.3
if [ ! -r .fastboot ]; then
sleep 3
else
rm .fastboot
sleep 3
fi
if [ -r .killscript ]; then
DATE=`date`;
echo "autoscript killed $DATE" >> syslog
rm .killscript
exit
fi
while [ -r pause ]; do
sleep 60
done
done